I build as many as I have phase lanes from my home planet but never less than two. Do not waste this early advantage for a Kol. If you don't take a colonizing cap ship, your colonization will be damn slow. Jumping burns their antimatter and they need to regenerate it for like 10 minutes. Colony frigates are damn slow at colonizing planets. This is your second early advantage over dumb AI which 90% of time takes some other ship. Queue the capital ship with colonization ability. Second thing, build cap ship factory and crystal extractor. AI won't do it and it means you have 40% more income for first 10 minutes. The first thing you do, you should upgrade taxes on it. You have a green planet at the beginning. But you have to DO IT RIGHT in order to get advantage over numerous AI players. Or go random, it's somehow more fun this way. Cash guy will have loads of light frigates. Researcher will have little but elite ships. The best AI (the most annoying one!) is aggressive. Do not waste time playing against this guy. He expands slowly and keeps fortifying his interior planets. Knowing their personality helps a lot too. With this knowledge, your offensive will be very easy. It's funny how people neglect such basic stuff. Scout ahead and see what planets they have, where they are, how hard they are defended, how many and what type of ships they have. Without knowing races and their ships, you've already lost. You need to know which AI ships are carriers, which have repair ability, which hit hard and which are most durable. Try to remember against whom you're playing. Find a different guide telling you how to spam LRMs on those and you're all set. Smaller ones are boring and i don't play them. It's for medium and big maps where you have time for at least 6 planets before you have to fight a war. I saw no quality guide on AI yet, so I thought some people could use one. I've spent quite a while doing achievements and it was usually all against many hard AI players.
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